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Re: JogAmp iOS Arm64 Port: First Visuals …
Posted by
Sven Gothel
on
Jul 08, 2019; 2:43pm
URL:
https://forum.jogamp.org/JogAmp-iOS-Arm64-Port-First-Visuals-tp4039858p4039869.html
JogAmp iOS Arm64 Port: NEWT
<
https://jausoft.com/blog/2019/07/08/jogamp-ios-arm64-port-newt/
>
Links & video inside blog, text copy below:
+++
This video demonstrates a working NEWT iOS port:
Mitigates FBO Depth Buffer iOS Quirk
Using GearsES2 demo
PixelScale 1f, 2f and 0f – last two using max pixel scale
Touch w/ GearsES2 works:
1 finger rotate
2 finger drag
2 finger pinch-zoom
NEWT gesture detection (last two above)
Transparency (JogAmp logo in UIWindow behind NEWT window)
Git ios branches will be merged soon to master branch and promoted to all our
git repos
GlueGen
https://jausoft.com/cgit/gluegen.git/log/?h=ios
Jogl
https://jausoft.com/cgit/jogl.git/log/?h=ios
JogAmp
https://jogamp.org/
Forum
http://forum.jogamp.org/
My related blogs
https://jausoft.com/blog/category/computer-stuff/3d-opengl/
We like to thank CCT International for having ordered the JogAmp port running
on Apple’s iOS devices.
+++
On 6/23/19 8:44 AM, Sven Gothel [via jogamp] wrote:
> After the GlueGen iOS arm64 bring-up
> <
https://jausoft.com/blog/2019/06/17/jogamp-ios-arm64-bring-up/
>
>
> I can finally show some visuals, having a working 'core' Jogl
> port to iOS arm64 using our own OpenJDK build
> <
https://jausoft.com/blog/2019/06/23/jogamp-ios-arm64-port-first-visuals/
>
>
> More work to be done here of course, the 2.4.0 release is also overdue.
>
> All the best,
>
> ~Sven
>
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