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Re: JogAmp iOS Arm64 Port: First Visuals …

Posted by Sven Gothel on Jul 08, 2019; 2:43pm
URL: https://forum.jogamp.org/JogAmp-iOS-Arm64-Port-First-Visuals-tp4039858p4039869.html

JogAmp iOS Arm64 Port: NEWT

<https://jausoft.com/blog/2019/07/08/jogamp-ios-arm64-port-newt/>

Links & video inside blog, text copy below:

+++

This video demonstrates a working NEWT iOS port:

    Mitigates FBO Depth Buffer iOS Quirk
    Using GearsES2 demo
    PixelScale 1f, 2f and 0f – last two using max pixel scale
    Touch w/ GearsES2 works:
        1 finger rotate
        2 finger drag
        2 finger pinch-zoom
        NEWT gesture detection (last two above)
    Transparency (JogAmp logo in UIWindow behind NEWT window)

Git ios branches will be merged soon to master branch and promoted to all our
git repos

    GlueGen https://jausoft.com/cgit/gluegen.git/log/?h=ios
    Jogl https://jausoft.com/cgit/jogl.git/log/?h=ios

JogAmp https://jogamp.org/
Forum http://forum.jogamp.org/
My related blogs https://jausoft.com/blog/category/computer-stuff/3d-opengl/

We like to thank CCT International for having ordered the JogAmp port running
on Apple’s iOS devices.

+++

On 6/23/19 8:44 AM, Sven Gothel [via jogamp] wrote:

> After the GlueGen iOS arm64 bring-up
> <https://jausoft.com/blog/2019/06/17/jogamp-ios-arm64-bring-up/>
>
> I can finally show some visuals, having a working 'core' Jogl
> port to iOS arm64 using our own OpenJDK build
> <https://jausoft.com/blog/2019/06/23/jogamp-ios-arm64-port-first-visuals/>
>
> More work to be done here of course, the 2.4.0 release is also overdue.
>
> All the best,
>
> ~Sven
>