First build leaving 2.1.5 behind.
2.2.0-rc-20140317
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http://jogamp.org/deployment/archive/master/gluegen_783-joal_529-jogl_1244-jocl_948-signed/Screenshots
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http://jogamp.org/files/screenshots/graphui/01/Test Applets
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http://jogamp.org/deployment/archive/master/gluegen_783-joal_529-jogl_1244-jocl_948-signed/jogl-test-applets.html - Of interest:
- 2nd on the right VBAA+MSAA, VBAA ...
Demonstration of GPU accelerated Text and UI rendering
and interaction using JOGL's new Graph package.
- Bottom left
Movie Cube using JOGL's GLMediaPlayer. (w/ text)
DONE:
- Cleanup Graph / Graph-UI, incr. perf. ~10x for dynamic text
efficient memory usage .. frustum culling etc
- Graph-UI is modular now, i.e. SceneUIController and UIShape
agnostic to application logic. UIShape is a self contained
model w/ it's translation, rotation .. etc
- Enhanced usable math (Quaternion, VectUtil .. etc),
Picking (Raycast) .. etc
TODO:
- Fix remaining Font -> OutlineShape bugs
- Enhance AA
- SVG 'model' import to quickly produce UI elements
(Others formats may follow ..)
~Sven