JOGL Crash on Windows 7 with Nvidia

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Re: JOGL Crash on Windows 7 with Nvidia

gouessej
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I reproduce the crash here with Nvidia Quadro FX 2000 under Cent OS Linux 5.3.
Julien Gouesse | Personal blog | Website
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Re: JOGL Crash on Windows 7 with Nvidia

Pixelapp
I found a test case that doesn't crash, but I have to stress test it first. If it successfully passes my stress test I will surgically add it to my main program. Therefore replacing the broken parts.

Until then this thread will be in stand by.

[STAND BY]

[STAND BY]

[STAND BY]
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Re: JOGL Crash on Windows 7 with Nvidia

Pixelapp
In reply to this post by gouessej
I got a working test case with no bugs. I guess this was just a bug in my program.

Thanks for the help @gouessej anyways.
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Re: JOGL Crash on Windows 7 with Nvidia

gouessej
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If you could tell me what you did to solve your problem, I would be very happy and it might be helpful for people here.
Julien Gouesse | Personal blog | Website
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Re: JOGL Crash on Windows 7 with Nvidia

Pixelapp
That's why I use some programming techniques to make developing a lot smoother.

To answer your question. I don't know right now. I'll have to integrate the working test case to my main program and then notice the differences in the code.

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Re: JOGL Crash on Windows 7 with Nvidia

Pixelapp
In reply to this post by gouessej
gl.glEnableClientState(GL2.GL_NORMAL_ARRAY);

This was enabled, but I was not using normals; therefore I had to delete this command.

Now it doesn't crash of course.
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