Supported: Compute Shaders and OpenGL 4.3?

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Supported: Compute Shaders and OpenGL 4.3?

linsnos
This post was updated on .
Hi!

Can I use the new OpenGL feature  "compute shaders" through JOGL?

I suppose not, at least not at the moment. Is it possible for me to use gluegen in some way to add the support for new OpenGL-features myself?
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Re: Supported: Compute Shaders and OpenGL 4.3?

gouessej
Administrator
Hi

You can run GlueGen yourself, just look at the wiki and follow our instructions. Sven will probably add the support of these features soon.
Julien Gouesse | Personal blog | Website
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Re: Supported: Compute Shaders and OpenGL 4.3?

linsnos
Thank you!
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Re: Supported: Compute Shaders and OpenGL 4.3?

Sven Gothel
Administrator
In reply to this post by gouessej
On 09/12/2012 08:14 PM, gouessej [via jogamp] wrote:
> Hi
>
> You can run GlueGen yourself, just look at the wiki and follow our
> instructions. Sven will probably add the support of these features soon.

Sure it's on the list.

However, if somebody likes to go ahead and add 4.3 features
pls don't feel shy and offer a pull request.

Schedule for GL 4.3 / ES 3.0 is in a month or so ..

~Sven



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Re: Supported: Compute Shaders and OpenGL 4.3?

linsnos
Super!

I really appreciate the work you guys do!
Thanks!