problem using jogl-2.3.2 on linux

classic Classic list List threaded Threaded
6 messages Options
Reply | Threaded
Open this post in threaded view
|

problem using jogl-2.3.2 on linux

efferre
I am trying to run sweethome3d under Linux which uses java3d-core which depends on jogl.

I get the following error:

com.jogamp.opengl.GLException: J3D-Renderer-1: createImpl ARB n/a but required, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL3bc/GL3bc.hw], current: 3.0 (Compat profile, compat[ES2], FBO, hardware) - 3.0 Mesa 17.2.7
        at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:440)
        at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:765)
        at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:648)
        at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:586)
        at javax.media.j3d.JoglPipeline.createNewContext(JoglPipeline.java:6411)
        at javax.media.j3d.Canvas3D.createNewContext(Canvas3D.java:4602)
        at javax.media.j3d.Canvas3D.createNewContext(Canvas3D.java:2376)
        at javax.media.j3d.Renderer.doWork(Renderer.java:881)
        at javax.media.j3d.J3dThread.run(J3dThread.java:271)
Error in Java 3D : 3 Renderer: Error creating Canvas3D graphics contextX11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 2/2, reusable (open, marked uncloseable): 0, pending (open in creation order): 2)
X11Util: Open X11 Display Connections: 2
X11Util: Open[0]: NamedX11Display[:0, 0x7f0a9c009590, refCount 1, unCloseable false]
X11Util: Open[1]: NamedX11Display[:0, 0x7f0a9c121890, refCount 1, unCloseable false]

I have installed jogl-2.3.2. The OpenGL core profile is 3.3 while the compat and ES profiles seem to be only 3.0. I am using Mesa 17.2.7. Here is the dump from glxinfo:

name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
    GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event,
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample,
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
    GLX_SGI_make_current_read, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile,
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org (0x1002)
    Device: AMD RV770 (DRM 2.50.0 / 4.14.12-gentoo, LLVM 4.0.1) (0x9442)
    Version: 17.2.7
    Accelerated: yes
    Video memory: 512MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 3.3
    Max compat profile version: 3.0
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.0
OpenGL vendor string: X.Org
OpenGL renderer string: AMD RV770 (DRM 2.50.0 / 4.14.12-gentoo, LLVM 4.0.1)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 17.2.7
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
    GL_AMD_performance_monitor, GL_AMD_pinned_memory,
    GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
    GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended,
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
    GL_ARB_clip_control, GL_ARB_compressed_texture_pixel_storage,
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_debug_output,
    GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_direct_state_access,
    GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
    GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
    GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
    GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
    GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
    GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
    GL_ARB_shader_stencil_export, GL_ARB_shader_subroutine,
    GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_texture_barrier,
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression_rgtc,
    GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
    GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
    GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
    GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
    GL_ATI_blend_equation_separate, GL_ATI_meminfo, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_blend_equation_separate,
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
    GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
    GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
    GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_integer, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
    GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
    GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
    GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug,
    GL_KHR_no_error, GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
    GL_MESA_texture_signed_rgba, GL_NVX_gpu_memory_info,
    GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
    GL_NV_texture_barrier, GL_OES_EGL_image, GL_S3_s3tc

OpenGL version string: 3.0 Mesa 17.2.7
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
    GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
    GL_AMD_performance_monitor, GL_AMD_pinned_memory,
    GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
    GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility,
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
    GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_debug_output,
    GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
    GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
    GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
    GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel,
    GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample,
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
    GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
    GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
    GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
    GL_ARB_shader_stencil_export, GL_ARB_shader_texture_image_samples,
    GL_ARB_shader_texture_lod, GL_ARB_shading_language_100,
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
    GL_ARB_shadow, GL_ARB_stencil_texturing, GL_ARB_sync,
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
    GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_float,
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
    GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
    GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
    GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
    GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil,
    GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3,
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2,
    GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
    GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_polygon_offset,
    GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex,
    GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
    GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
    GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
    GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
    GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NVX_gpu_memory_info,
    GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
    GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
    GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 3.0 Mesa 17.2.7
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
    GL_APPLE_texture_max_level, GL_EXT_base_instance,
    GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
    GL_EXT_color_buffer_float, GL_EXT_compressed_ETC1_RGB8_sub_texture,
    GL_EXT_copy_image, GL_EXT_discard_framebuffer, GL_EXT_draw_buffers,
    GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex,
    GL_EXT_frag_depth, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
    GL_EXT_polygon_offset_clamp, GL_EXT_read_format_bgra,
    GL_EXT_separate_shader_objects, GL_EXT_shader_integer_mix,
    GL_EXT_texture_border_clamp, GL_EXT_texture_compression_dxt1,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
    GL_EXT_texture_rg, GL_EXT_texture_sRGB_decode,
    GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_unpack_subimage,
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
    GL_MESA_shader_integer_functions, GL_NV_draw_buffers,
    GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_NV_read_depth,
    GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image,
    GL_OES_EGL_image_external, GL_OES_EGL_sync,
    GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24,
    GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
    GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
    GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
    GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, GL_OES_stencil8,
    GL_OES_surfaceless_context, GL_OES_texture_3D,
    GL_OES_texture_border_clamp, GL_OES_texture_float,
    GL_OES_texture_float_linear, GL_OES_texture_half_float,
    GL_OES_texture_half_float_linear, GL_OES_texture_npot,
    GL_OES_texture_stencil8, GL_OES_vertex_array_object,
    GL_OES_vertex_half_float

It seems a problem with jogl itself, nothing related to the sweethome3d or java3d-core code. Infact I get the following result when I run the etc/test.sh script shipped with jogl-2.3.2 source code:

/usr/bin/java
java version "1.8.0_152"
Java(TM) SE Runtime Environment (build 1.8.0_152-b16)
Java HotSpot(TM) 64-Bit Server VM (build 25.152-b16, mixed mode)
LIBXCB_ALLOW_SLOPPY_LOCK:
LIBGL_DRIVERS_PATH:
LIBGL_DEBUG:
java -Dsun.java2d.noddraw=true -Dsun.java2d.opengl=false
CLASSPATH: //usr/share/jogl-2.3/lib/jogl-all-android-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-mobile-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-mobile.jar://usr/share/jogl-2.3/lib/jogl-all-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-noawt-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-noawt.jar://usr/share/jogl-2.3/lib/jogl-all.jar://usr/share/gluegen-2.3/lib/gluegen.jar://usr/share/gluegen-2.3/lib/gluegen-rt.jar

forceES2    false
forceES3    false
forceGL3    false
forceGL4ES3 false
-----------------------------------------------------------------------------------------------------
Platform: LINUX / Linux 4.14.13-gentoo (4.14.13), amd64 (X86_64, GENERIC_ABI), 8 cores, littleEndian true
MachineDataInfo: runtimeValidated true, 32Bit false, primitive size / alignment:
  int8    1 / 1, int16   2 / 2
  int     4 / 4, long    8 / 8
  int32   4 / 4, int64   8 / 8
  float   4 / 4, double  8 / 8, ldouble 16 / 16
  pointer 8 / 8, page    4096
Platform: Java Version: 1.8.0_152 (1.8.0u152), VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
Platform: Java Vendor: Oracle Corporation, http://java.oracle.com/, JavaSE: true, Java6: true, AWT enabled: true
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.common
Extension Name: com.jogamp.common
Specification Title: GlueGen Java Bindings Generator
Specification Vendor: JogAmp Community
Specification Version: 2.3
Implementation Title: GlueGen Run-Time
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.3.2
Implementation Build: 2.3-bmanual-20170613
Implementation Branch: 
Implementation Commit: 
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.opengl
Extension Name: com.jogamp.opengl
Specification Title: Java Bindings for OpenGL API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.3
Implementation Title: Java Bindings for OpenGL Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.3.2
Implementation Build: 2.3-bmanual-20170613
Implementation Branch: 
Implementation Commit: 
-----------------------------------------------------------------------------------------------------
GLProfiles on device X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x13a57a3b, isOwner false, <7ca48474, 337d0578>[count 0, qsz 0, owner <NULL>]]]
        Natives
                GL4bc   false
                GL4     false
                GLES3   true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL3bc   true [3.3 (Compat profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL3     true [3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL2     true [3.3 (Compat profile, arb, compat[ES2, ES3], FBO, hardware)]
                GLES2   true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)]
                GLES1   true [1.1 (ES profile, arb, compat[FP32], hardware)]
                Count   6 / 8
        Common
                GL4ES3  true
                GL2GL3  true
                GL2ES2  true
                GL2ES1  true
        Mappings
                GLES1   GLProfile[GLES1/GLES1.hw]
                GLES2   GLProfile[GLES2/GLES3.hw]
                GL3bc   GLProfile[GL3bc/GL3bc.hw]
                GL2ES1  GLProfile[GL2ES1/GL3bc.hw]
                GL4ES3  GLProfile[GL4ES3/GLES3.hw]
                GL2ES2  GLProfile[GL2ES2/GL3.hw]
                GL2     GLProfile[GL2/GL3bc.hw]
                GLES3   GLProfile[GLES3/GLES3.hw]
                GL3     GLProfile[GL3/GL3.hw]
                GL2GL3  GLProfile[GL2GL3/GL3bc.hw]
                default GLProfile[GL3bc/GL3bc.hw]
                Count   10 / 12


Desktop Capabilities: 
        GLCaps[glx vid ----, fbc 0x159: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x160: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x161: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x162: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x163: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x164: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x165: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x166: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x167: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x168: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x169: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x170: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x171: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x172: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x173: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x174: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x175: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x176: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x177: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x178: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x179: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x180: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x181: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x182: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x183: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x184: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x185: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x186: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x187: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x188: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x189: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x190: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x191: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x192: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x193: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x194: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x285: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x286: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x287: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x288: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x289: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x290: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x291: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x292: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x293: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x294: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x295: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x296: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x297: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x298: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x299: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2aa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ab: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ac: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ad: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ae: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2af: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ba: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2be: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bf: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2c0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid 0x21, fbc 0x7d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x22, fbc 0x1a9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x68, fbc 0x7f: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c1, fbc 0x69: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c2, fbc 0x6a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c3, fbc 0x6b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c4, fbc 0x6c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c5, fbc 0x6d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c6, fbc 0x6e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c7, fbc 0x6f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c8, fbc 0x70: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c9, fbc 0x71: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ca, fbc 0x72: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cb, fbc 0x73: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cc, fbc 0x74: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cd, fbc 0x75: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ce, fbc 0x76: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cf, fbc 0x77: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d0, fbc 0x78: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d1, fbc 0x79: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d2, fbc 0x7a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d3, fbc 0x7b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d4, fbc 0x7c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d5, fbc 0x7e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d6, fbc 0x80: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d7, fbc 0x81: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d8, fbc 0x82: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d9, fbc 0x83: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2da, fbc 0x84: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2db, fbc 0x85: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2dc, fbc 0x86: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2dd, fbc 0x87: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2de, fbc 0x88: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2df, fbc 0x89: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e0, fbc 0x8a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e1, fbc 0x8b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e2, fbc 0x8c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e3, fbc 0x8d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e4, fbc 0x8e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e5, fbc 0x8f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e6, fbc 0x90: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e7, fbc 0x91: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e8, fbc 0x92: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e9, fbc 0x93: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ea, fbc 0x94: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2eb, fbc 0x95: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ec, fbc 0x96: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ed, fbc 0x97: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ee, fbc 0x98: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ef, fbc 0x99: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f0, fbc 0x9a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f1, fbc 0x9b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f2, fbc 0x9c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f3, fbc 0x9d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f4, fbc 0x9e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f5, fbc 0x9f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f6, fbc 0xa0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f7, fbc 0xa1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f8, fbc 0xa2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f9, fbc 0xa3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fa, fbc 0xa4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fb, fbc 0xa5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fc, fbc 0xa6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fd, fbc 0xa7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fe, fbc 0xa8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ff, fbc 0xa9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x300, fbc 0xaa: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x301, fbc 0xab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x302, fbc 0xac: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x303, fbc 0xad: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x304, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x305, fbc 0xaf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x306, fbc 0xb0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x307, fbc 0xb1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x308, fbc 0xb2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x309, fbc 0xb3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30a, fbc 0xb4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30b, fbc 0xb5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30c, fbc 0xb6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30d, fbc 0xb7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30e, fbc 0xb8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30f, fbc 0xb9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x310, fbc 0xba: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x311, fbc 0xbb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x312, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x313, fbc 0xbd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x314, fbc 0xbe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x315, fbc 0xbf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x316, fbc 0xc0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x317, fbc 0xc1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x318, fbc 0xc2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x319, fbc 0xc3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31a, fbc 0xc4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31b, fbc 0xc5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31c, fbc 0xc6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31d, fbc 0xc7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31e, fbc 0xc8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31f, fbc 0xc9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x320, fbc 0xca: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x321, fbc 0xcb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x322, fbc 0xcc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x323, fbc 0xcd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x324, fbc 0xce: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x325, fbc 0xcf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x326, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x327, fbc 0xd1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x328, fbc 0xd2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x329, fbc 0xd3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32a, fbc 0xd4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32b, fbc 0xd5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32c, fbc 0xd6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32d, fbc 0xd7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32e, fbc 0xd8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32f, fbc 0xd9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x330, fbc 0xda: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x331, fbc 0xdb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x332, fbc 0xdc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x333, fbc 0xdd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x334, fbc 0xde: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x335, fbc 0xdf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x336, fbc 0xe0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x337, fbc 0xe1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x338, fbc 0xe2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x339, fbc 0xe3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33a, fbc 0xe4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33b, fbc 0xe5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33c, fbc 0xe6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33d, fbc 0xe7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33e, fbc 0xe8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33f, fbc 0xe9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x340, fbc 0xea: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x341, fbc 0xeb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x342, fbc 0xec: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x343, fbc 0xed: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x344, fbc 0xee: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x345, fbc 0xef: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x346, fbc 0xf0: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x347, fbc 0xf1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x348, fbc 0xf2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x349, fbc 0xf3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34a, fbc 0xf4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34b, fbc 0xf5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34c, fbc 0xf6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34d, fbc 0xf7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34e, fbc 0xf8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34f, fbc 0xf9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x350, fbc 0xfa: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x351, fbc 0xfb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x352, fbc 0xfc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x353, fbc 0xfd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x354, fbc 0xfe: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x355, fbc 0xff: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x356, fbc 0x100: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x357, fbc 0x101: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x358, fbc 0x102: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x359, fbc 0x103: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35a, fbc 0x104: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35b, fbc 0x105: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35c, fbc 0x106: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35d, fbc 0x107: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35e, fbc 0x108: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35f, fbc 0x109: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x360, fbc 0x10a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x361, fbc 0x10b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x362, fbc 0x10c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x363, fbc 0x10d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x364, fbc 0x10e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x365, fbc 0x10f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x366, fbc 0x110: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x367, fbc 0x111: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x368, fbc 0x112: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x369, fbc 0x113: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36a, fbc 0x114: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36b, fbc 0x115: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36c, fbc 0x116: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36d, fbc 0x117: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36e, fbc 0x118: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36f, fbc 0x119: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x370, fbc 0x11a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x371, fbc 0x11b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x372, fbc 0x11c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x373, fbc 0x11d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x374, fbc 0x11e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x375, fbc 0x11f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x376, fbc 0x120: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x377, fbc 0x121: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x378, fbc 0x122: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x379, fbc 0x123: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37a, fbc 0x124: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37b, fbc 0x125: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37c, fbc 0x126: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37d, fbc 0x127: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37e, fbc 0x128: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37f, fbc 0x129: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x380, fbc 0x12a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x381, fbc 0x12b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x382, fbc 0x12c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x383, fbc 0x12d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x384, fbc 0x12e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x385, fbc 0x12f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x386, fbc 0x130: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x387, fbc 0x131: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x388, fbc 0x132: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x389, fbc 0x133: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38a, fbc 0x134: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38b, fbc 0x135: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38c, fbc 0x136: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38d, fbc 0x137: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38e, fbc 0x138: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38f, fbc 0x139: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x390, fbc 0x13a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x391, fbc 0x13b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x392, fbc 0x13c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x393, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x394, fbc 0x13e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x395, fbc 0x13f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x396, fbc 0x140: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x397, fbc 0x141: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x398, fbc 0x142: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x399, fbc 0x143: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39a, fbc 0x144: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39b, fbc 0x145: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39c, fbc 0x146: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39d, fbc 0x147: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39e, fbc 0x148: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39f, fbc 0x149: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a0, fbc 0x14a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a1, fbc 0x14b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a2, fbc 0x14c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a3, fbc 0x14d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a4, fbc 0x14e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a5, fbc 0x14f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a6, fbc 0x150: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a7, fbc 0x151: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a8, fbc 0x152: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a9, fbc 0x153: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3aa, fbc 0x154: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ab, fbc 0x155: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ac, fbc 0x156: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ad, fbc 0x157: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ae, fbc 0x158: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3af, fbc 0x195: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b0, fbc 0x196: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b1, fbc 0x197: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b2, fbc 0x198: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b3, fbc 0x199: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b4, fbc 0x19a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b5, fbc 0x19b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b6, fbc 0x19c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b7, fbc 0x19d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b8, fbc 0x19e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b9, fbc 0x19f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ba, fbc 0x1a0: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bb, fbc 0x1a1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bc, fbc 0x1a2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bd, fbc 0x1a3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3be, fbc 0x1a4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bf, fbc 0x1a5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c0, fbc 0x1a6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c1, fbc 0x1a7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c2, fbc 0x1a8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c3, fbc 0x1aa: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c4, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c5, fbc 0x1ac: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c6, fbc 0x1ad: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c7, fbc 0x1ae: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c8, fbc 0x1af: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c9, fbc 0x1b0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ca, fbc 0x1b1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cb, fbc 0x1b2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cc, fbc 0x1b3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cd, fbc 0x1b4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ce, fbc 0x1b5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cf, fbc 0x1b6: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d0, fbc 0x1b7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d1, fbc 0x1b8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d2, fbc 0x1b9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d3, fbc 0x1ba: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d4, fbc 0x1bb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d5, fbc 0x1bc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d6, fbc 0x1bd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d7, fbc 0x1be: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d8, fbc 0x1bf: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d9, fbc 0x1c0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3da, fbc 0x1c1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3db, fbc 0x1c2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3dc, fbc 0x1c3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3dd, fbc 0x1c4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3de, fbc 0x1c5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3df, fbc 0x1c6: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e0, fbc 0x1c7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e1, fbc 0x1c8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e2, fbc 0x1c9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e3, fbc 0x1ca: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e4, fbc 0x1cb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e5, fbc 0x1cc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e6, fbc 0x1cd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e7, fbc 0x1ce: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e8, fbc 0x1cf: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e9, fbc 0x1d0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ea, fbc 0x1d1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3eb, fbc 0x1d2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ec, fbc 0x1d3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ed, fbc 0x1d4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ee, fbc 0x1d5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ef, fbc 0x1d6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f0, fbc 0x1d7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f1, fbc 0x1d8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f2, fbc 0x1d9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f3, fbc 0x1da: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f4, fbc 0x1db: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f5, fbc 0x1dc: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f6, fbc 0x1dd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f7, fbc 0x1de: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f8, fbc 0x1df: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f9, fbc 0x1e0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fa, fbc 0x1e1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fb, fbc 0x1e2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fc, fbc 0x1e3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fd, fbc 0x1e4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fe, fbc 0x1e5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ff, fbc 0x1e6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x400, fbc 0x1e7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x401, fbc 0x1e8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x402, fbc 0x1e9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x403, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x404, fbc 0x1eb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x405, fbc 0x1ec: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x406, fbc 0x1ed: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x407, fbc 0x1ee: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x408, fbc 0x1ef: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x409, fbc 0x1f0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40a, fbc 0x1f1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40b, fbc 0x1f2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40c, fbc 0x1f3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40d, fbc 0x1f4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40e, fbc 0x1f5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40f, fbc 0x1f6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x410, fbc 0x1f7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x411, fbc 0x1f8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x412, fbc 0x1f9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x413, fbc 0x1fa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x414, fbc 0x1fb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x415, fbc 0x1fc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x416, fbc 0x1fd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x417, fbc 0x1fe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x418, fbc 0x1ff: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x419, fbc 0x200: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41a, fbc 0x201: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41b, fbc 0x202: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41c, fbc 0x203: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41d, fbc 0x204: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41e, fbc 0x205: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41f, fbc 0x206: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x420, fbc 0x207: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x421, fbc 0x208: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x422, fbc 0x209: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x423, fbc 0x20a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x424, fbc 0x20b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x425, fbc 0x20c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x426, fbc 0x20d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x427, fbc 0x20e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x428, fbc 0x20f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x429, fbc 0x210: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42a, fbc 0x211: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42b, fbc 0x212: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42c, fbc 0x213: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42d, fbc 0x214: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42e, fbc 0x215: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42f, fbc 0x216: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x430, fbc 0x217: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x431, fbc 0x218: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x432, fbc 0x219: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x433, fbc 0x21a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x434, fbc 0x21b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x435, fbc 0x21c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x436, fbc 0x21d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x437, fbc 0x21e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x438, fbc 0x21f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x439, fbc 0x220: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43a, fbc 0x221: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43b, fbc 0x222: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43c, fbc 0x223: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43d, fbc 0x224: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43e, fbc 0x225: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43f, fbc 0x226: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x440, fbc 0x227: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x441, fbc 0x228: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x442, fbc 0x229: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x443, fbc 0x22a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x444, fbc 0x22b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x445, fbc 0x22c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x446, fbc 0x22d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x447, fbc 0x22e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x448, fbc 0x22f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x449, fbc 0x230: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44a, fbc 0x231: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44b, fbc 0x232: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44c, fbc 0x233: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44d, fbc 0x234: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44e, fbc 0x235: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44f, fbc 0x236: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x450, fbc 0x237: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x451, fbc 0x238: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x452, fbc 0x239: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x453, fbc 0x23a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x454, fbc 0x23b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x455, fbc 0x23c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x456, fbc 0x23d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x457, fbc 0x23e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x458, fbc 0x23f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x459, fbc 0x240: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45a, fbc 0x241: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45b, fbc 0x242: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45c, fbc 0x243: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45d, fbc 0x244: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45e, fbc 0x245: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45f, fbc 0x246: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x460, fbc 0x247: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x461, fbc 0x248: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x462, fbc 0x249: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x463, fbc 0x24a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x464, fbc 0x24b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x465, fbc 0x24c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x466, fbc 0x24d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x467, fbc 0x24e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x468, fbc 0x24f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x469, fbc 0x250: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46a, fbc 0x251: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46b, fbc 0x252: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46c, fbc 0x253: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46d, fbc 0x254: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46e, fbc 0x255: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46f, fbc 0x256: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x470, fbc 0x257: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x471, fbc 0x258: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x472, fbc 0x259: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x473, fbc 0x25a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x474, fbc 0x25b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x475, fbc 0x25c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x476, fbc 0x25d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x477, fbc 0x25e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x478, fbc 0x25f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x479, fbc 0x260: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47a, fbc 0x261: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47b, fbc 0x262: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47c, fbc 0x263: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47d, fbc 0x264: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47e, fbc 0x265: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47f, fbc 0x266: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x480, fbc 0x267: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x481, fbc 0x268: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x482, fbc 0x269: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x483, fbc 0x26a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x484, fbc 0x26b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x485, fbc 0x26c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x486, fbc 0x26d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x487, fbc 0x26e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x488, fbc 0x26f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x489, fbc 0x270: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48a, fbc 0x271: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48b, fbc 0x272: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48c, fbc 0x273: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48d, fbc 0x274: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48e, fbc 0x275: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48f, fbc 0x276: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x490, fbc 0x277: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x491, fbc 0x278: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x492, fbc 0x279: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x493, fbc 0x27a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x494, fbc 0x27b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x495, fbc 0x27c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x496, fbc 0x27d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x497, fbc 0x27e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x498, fbc 0x27f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x499, fbc 0x280: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49a, fbc 0x281: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49b, fbc 0x282: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49c, fbc 0x283: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49d, fbc 0x284: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]

EGL Capabilities: 
        GLCaps[egl cfg 0x1, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x4, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x5, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x6, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x8, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x9, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xa, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xb, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xc, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xd, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xe, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xf, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x10, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x11, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x12, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x13, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x14, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x15, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x16, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x17, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x18, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x19, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1a, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1b, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1c, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1d, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1e, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1f, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x20, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x21, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x22, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x23, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x24, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x25, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x26, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x27, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x28, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x29, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2a, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2b, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2c, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2d, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2e, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2f, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x30, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x31, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x32, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x33, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x34, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x35, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x36, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x37, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x38, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x39, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3a, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3b, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3c, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3d, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3e, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3f, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x40, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]


Requesting: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]
Exception in thread "main" java.lang.RuntimeException: com.jogamp.opengl.GLException: main-Display-.x11_:0-1-EDT-1: createImpl ARB n/a but required, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL3bc/GL3bc.hw], current: 3.0 (Compat profile, compat[ES2], FBO, hardware) - 3.0 Mesa 17.2.7
        at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:252)
        at jogamp.newt.DefaultEDTUtil.invoke(DefaultEDTUtil.java:165)
        at jogamp.newt.DisplayImpl.runOnEDTIfAvail(DisplayImpl.java:442)
        at jogamp.newt.WindowImpl.runOnEDTIfAvail(WindowImpl.java:2782)
        at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:1330)
        at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:1335)
        at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:578)
        at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:1127)
Caused by: com.jogamp.opengl.GLException: main-Display-.x11_:0-1-EDT-1: createImpl ARB n/a but required, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL3bc/GL3bc.hw], current: 3.0 (Compat profile, compat[ES2], FBO, hardware) - 3.0 Mesa 17.2.7
        at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:440)
        at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:765)
        at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:648)
        at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:586)
        at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1279)
        at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147)
        at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:759)
        at jogamp.opengl.GLAutoDrawableBase.defaultWindowResizedOp(GLAutoDrawableBase.java:260)
        at com.jogamp.newt.opengl.GLWindow.access$200(GLWindow.java:119)
        at com.jogamp.newt.opengl.GLWindow$2.windowResized(GLWindow.java:141)
        at jogamp.newt.WindowImpl.consumeWindowEvent(WindowImpl.java:4383)
        at jogamp.newt.WindowImpl.sendWindowEvent(WindowImpl.java:4317)
        at jogamp.newt.WindowImpl.setVisibleActionImpl(WindowImpl.java:1306)
        at jogamp.newt.WindowImpl$VisibleAction.run(WindowImpl.java:1318)
        at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:145)
        at jogamp.newt.DefaultEDTUtil$NEDT.run(DefaultEDTUtil.java:375)
X11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 2/2, reusable (open, marked uncloseable): 0, pending (open in creation order): 2)
X11Util: Open X11 Display Connections: 2
X11Util: Open[0]: NamedX11Display[:0, 0x7fc17001b1e0, refCount 1, unCloseable false]
X11Util: Open[1]: NamedX11Display[:0, 0x7fc17003cec0, refCount 1, unCloseable false]

Do you have any ideas? I am available to test patches but I am not a java or opengl programmer.
Reply | Threaded
Open this post in threaded view
|

Re: problem using jogl-2.3.2 on linux

gouessej
Administrator
Hi

We have already fixed this bug, this fix will be available in JOGL 2.3.3:
https://jogamp.org/bugzilla/show_bug.cgi?id=1357
Julien Gouesse | Personal blog | Website
Reply | Threaded
Open this post in threaded view
|

Re: problem using jogl-2.3.2 on linux

philjord
Julien,
The actual error output in the topic above is not the same as described in the bug fix you linked to, which means I was unable to search for it and find the answer quickly.

In order to simplify things for other people searching for this problem resolution who have this
"ARB n/a but required, profile > GL2 requested"
type of output, I'd like to add the final exception lines from the error description above into bug
1357 so it comes up on searches.

Of course I can only do that if efferre79 can test it and confirm it's solved.

Would it be possible for someone to supply a test build of 2.3.3 with the commit from serebit in it for testing? Is there a daily or RC build location I can't find?

I notice that the commit doesn't appear to have been pulled into the main repo yet?

I'm willing to try and do a build of the latest from sgothel\jogl and add that tiny change in, if there's no way to access early builds.

What are your thoughts?


Reply | Threaded
Open this post in threaded view
|

Re: problem using jogl-2.3.2 on linux

gouessej
Administrator
Sven should provide a build soon, I don't know exactly when. You're right, the stack trace isn't exactly the same but the root cause is the same, her/his version of Mesa is currently unsupported.
Julien Gouesse | Personal blog | Website
Reply | Threaded
Open this post in threaded view
|

Re: problem using jogl-2.3.2 on linux

efferre
In reply to this post by gouessej
I have rebuilt jogl-2.3.2 including the patch in the reported bugreport. Now the test script completes successfully:

/usr/bin/java
java version "1.8.0_152"
Java(TM) SE Runtime Environment (build 1.8.0_152-b16)
Java HotSpot(TM) 64-Bit Server VM (build 25.152-b16, mixed mode)
LIBXCB_ALLOW_SLOPPY_LOCK:
LIBGL_DRIVERS_PATH:
LIBGL_DEBUG:
java
CLASSPATH: //usr/share/jogl-2.3/lib/jogl-all-android-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-mobile-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-mobile.jar://usr/share/jogl-2.3/lib/jogl-all-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-noawt-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-noawt.jar://usr/share/jogl-2.3/lib/jogl-all.jar://usr/share/gluegen-2.3/lib/gluegen.jar://usr/share/gluegen-2.3/lib/gluegen-rt.jar                                                                           
                                                                                                                                         
forceES2    false                                                                                                                        
forceES3    false
forceGL3    false
forceGL4ES3 false
-----------------------------------------------------------------------------------------------------
Platform: LINUX / Linux 4.14.14-gentoo (4.14.14), amd64 (X86_64, GENERIC_ABI), 8 cores, littleEndian true
MachineDataInfo: runtimeValidated true, 32Bit false, primitive size / alignment:
  int8    1 / 1, int16   2 / 2
  int     4 / 4, long    8 / 8
  int32   4 / 4, int64   8 / 8
  float   4 / 4, double  8 / 8, ldouble 16 / 16
  pointer 8 / 8, page    4096
Platform: Java Version: 1.8.0_152 (1.8.0u152), VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
Platform: Java Vendor: Oracle Corporation, http://java.oracle.com/, JavaSE: true, Java6: true, AWT enabled: true
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.common
Extension Name: com.jogamp.common
Specification Title: GlueGen Java Bindings Generator
Specification Vendor: JogAmp Community
Specification Version: 2.3
Implementation Title: GlueGen Run-Time
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.3.2
Implementation Build: 2.3-bmanual-20170613
Implementation Branch: 
Implementation Commit: 
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.opengl
Extension Name: com.jogamp.opengl
Specification Title: Java Bindings for OpenGL API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.3
Implementation Title: Java Bindings for OpenGL Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.3.2
Implementation Build: 2.3-bmanual-20170613
Implementation Branch: 
Implementation Commit: 
-----------------------------------------------------------------------------------------------------
GLProfiles on device X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x13a57a3b, isOwner false, <7ca48474, 337d0578>[count 0, qsz 0, owner <NULL>]]]
        Natives
                GL4bc   false
                GL4     false
                GLES3   true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL3bc   true [3.3 (Compat profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL3     true [3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL2     true [3.3 (Compat profile, arb, compat[ES2, ES3], FBO, hardware)]
                GLES2   true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)]
                GLES1   true [1.1 (ES profile, arb, compat[FP32], hardware)]
                Count   6 / 8
        Common
                GL4ES3  true
                GL2GL3  true
                GL2ES2  true
                GL2ES1  true
        Mappings
                GLES1   GLProfile[GLES1/GLES1.hw]
                GLES2   GLProfile[GLES2/GLES3.hw]
                GL3bc   GLProfile[GL3bc/GL3bc.hw]
                GL2ES1  GLProfile[GL2ES1/GL3bc.hw]
                GL4ES3  GLProfile[GL4ES3/GLES3.hw]
                GL2ES2  GLProfile[GL2ES2/GL3.hw]
                GL2     GLProfile[GL2/GL3bc.hw]
                GLES3   GLProfile[GLES3/GLES3.hw]
                GL3     GLProfile[GL3/GL3.hw]
                GL2GL3  GLProfile[GL2GL3/GL3bc.hw]
                default GLProfile[GL3bc/GL3bc.hw]
                Count   10 / 12


Desktop Capabilities: 
        GLCaps[glx vid ----, fbc 0x159: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x160: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x161: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x162: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x163: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x164: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x165: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x166: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x167: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x168: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x169: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x170: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x171: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x172: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x173: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x174: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x175: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x176: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x177: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x178: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x179: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x180: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x181: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x182: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x183: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x184: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x185: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x186: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x187: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x188: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x189: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x190: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x191: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x192: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x193: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x194: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x285: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x286: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x287: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x288: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x289: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x290: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x291: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x292: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x293: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x294: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x295: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x296: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x297: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x298: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x299: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2aa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ab: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ac: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ad: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ae: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2af: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ba: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2be: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bf: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2c0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid 0x21, fbc 0x7d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x22, fbc 0x1a9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x68, fbc 0x7f: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c1, fbc 0x69: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c2, fbc 0x6a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c3, fbc 0x6b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c4, fbc 0x6c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c5, fbc 0x6d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c6, fbc 0x6e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c7, fbc 0x6f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c8, fbc 0x70: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c9, fbc 0x71: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ca, fbc 0x72: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cb, fbc 0x73: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cc, fbc 0x74: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cd, fbc 0x75: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ce, fbc 0x76: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cf, fbc 0x77: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d0, fbc 0x78: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d1, fbc 0x79: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d2, fbc 0x7a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d3, fbc 0x7b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d4, fbc 0x7c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d5, fbc 0x7e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d6, fbc 0x80: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d7, fbc 0x81: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d8, fbc 0x82: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d9, fbc 0x83: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2da, fbc 0x84: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2db, fbc 0x85: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2dc, fbc 0x86: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2dd, fbc 0x87: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2de, fbc 0x88: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2df, fbc 0x89: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e0, fbc 0x8a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e1, fbc 0x8b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e2, fbc 0x8c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e3, fbc 0x8d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e4, fbc 0x8e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e5, fbc 0x8f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e6, fbc 0x90: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e7, fbc 0x91: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e8, fbc 0x92: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e9, fbc 0x93: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ea, fbc 0x94: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2eb, fbc 0x95: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ec, fbc 0x96: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ed, fbc 0x97: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ee, fbc 0x98: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ef, fbc 0x99: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f0, fbc 0x9a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f1, fbc 0x9b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f2, fbc 0x9c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f3, fbc 0x9d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f4, fbc 0x9e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f5, fbc 0x9f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f6, fbc 0xa0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f7, fbc 0xa1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f8, fbc 0xa2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f9, fbc 0xa3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fa, fbc 0xa4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fb, fbc 0xa5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fc, fbc 0xa6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fd, fbc 0xa7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fe, fbc 0xa8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ff, fbc 0xa9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x300, fbc 0xaa: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x301, fbc 0xab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x302, fbc 0xac: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x303, fbc 0xad: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x304, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x305, fbc 0xaf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x306, fbc 0xb0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x307, fbc 0xb1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x308, fbc 0xb2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x309, fbc 0xb3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30a, fbc 0xb4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30b, fbc 0xb5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30c, fbc 0xb6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30d, fbc 0xb7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30e, fbc 0xb8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30f, fbc 0xb9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x310, fbc 0xba: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x311, fbc 0xbb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x312, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x313, fbc 0xbd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x314, fbc 0xbe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x315, fbc 0xbf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x316, fbc 0xc0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x317, fbc 0xc1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x318, fbc 0xc2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x319, fbc 0xc3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31a, fbc 0xc4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31b, fbc 0xc5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31c, fbc 0xc6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31d, fbc 0xc7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31e, fbc 0xc8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31f, fbc 0xc9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x320, fbc 0xca: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x321, fbc 0xcb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x322, fbc 0xcc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x323, fbc 0xcd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x324, fbc 0xce: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x325, fbc 0xcf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x326, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x327, fbc 0xd1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x328, fbc 0xd2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x329, fbc 0xd3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32a, fbc 0xd4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32b, fbc 0xd5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32c, fbc 0xd6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32d, fbc 0xd7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32e, fbc 0xd8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32f, fbc 0xd9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x330, fbc 0xda: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x331, fbc 0xdb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x332, fbc 0xdc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x333, fbc 0xdd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x334, fbc 0xde: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x335, fbc 0xdf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x336, fbc 0xe0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x337, fbc 0xe1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x338, fbc 0xe2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x339, fbc 0xe3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33a, fbc 0xe4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33b, fbc 0xe5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33c, fbc 0xe6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33d, fbc 0xe7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33e, fbc 0xe8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33f, fbc 0xe9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x340, fbc 0xea: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x341, fbc 0xeb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x342, fbc 0xec: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x343, fbc 0xed: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x344, fbc 0xee: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x345, fbc 0xef: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x346, fbc 0xf0: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x347, fbc 0xf1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x348, fbc 0xf2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x349, fbc 0xf3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34a, fbc 0xf4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34b, fbc 0xf5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34c, fbc 0xf6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34d, fbc 0xf7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34e, fbc 0xf8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34f, fbc 0xf9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x350, fbc 0xfa: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x351, fbc 0xfb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x352, fbc 0xfc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x353, fbc 0xfd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x354, fbc 0xfe: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x355, fbc 0xff: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x356, fbc 0x100: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x357, fbc 0x101: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x358, fbc 0x102: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x359, fbc 0x103: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35a, fbc 0x104: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35b, fbc 0x105: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35c, fbc 0x106: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35d, fbc 0x107: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35e, fbc 0x108: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35f, fbc 0x109: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x360, fbc 0x10a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x361, fbc 0x10b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x362, fbc 0x10c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x363, fbc 0x10d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x364, fbc 0x10e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x365, fbc 0x10f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x366, fbc 0x110: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x367, fbc 0x111: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x368, fbc 0x112: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x369, fbc 0x113: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36a, fbc 0x114: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36b, fbc 0x115: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36c, fbc 0x116: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36d, fbc 0x117: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36e, fbc 0x118: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36f, fbc 0x119: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x370, fbc 0x11a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x371, fbc 0x11b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x372, fbc 0x11c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x373, fbc 0x11d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x374, fbc 0x11e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x375, fbc 0x11f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x376, fbc 0x120: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x377, fbc 0x121: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x378, fbc 0x122: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x379, fbc 0x123: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37a, fbc 0x124: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37b, fbc 0x125: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37c, fbc 0x126: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37d, fbc 0x127: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37e, fbc 0x128: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37f, fbc 0x129: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x380, fbc 0x12a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x381, fbc 0x12b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x382, fbc 0x12c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x383, fbc 0x12d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x384, fbc 0x12e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x385, fbc 0x12f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x386, fbc 0x130: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x387, fbc 0x131: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x388, fbc 0x132: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x389, fbc 0x133: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38a, fbc 0x134: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38b, fbc 0x135: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38c, fbc 0x136: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38d, fbc 0x137: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38e, fbc 0x138: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38f, fbc 0x139: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x390, fbc 0x13a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x391, fbc 0x13b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x392, fbc 0x13c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x393, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x394, fbc 0x13e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x395, fbc 0x13f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x396, fbc 0x140: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x397, fbc 0x141: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x398, fbc 0x142: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x399, fbc 0x143: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39a, fbc 0x144: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39b, fbc 0x145: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39c, fbc 0x146: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39d, fbc 0x147: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39e, fbc 0x148: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39f, fbc 0x149: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a0, fbc 0x14a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a1, fbc 0x14b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a2, fbc 0x14c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a3, fbc 0x14d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a4, fbc 0x14e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a5, fbc 0x14f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a6, fbc 0x150: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a7, fbc 0x151: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a8, fbc 0x152: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a9, fbc 0x153: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3aa, fbc 0x154: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ab, fbc 0x155: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ac, fbc 0x156: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ad, fbc 0x157: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ae, fbc 0x158: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3af, fbc 0x195: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b0, fbc 0x196: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b1, fbc 0x197: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b2, fbc 0x198: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b3, fbc 0x199: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b4, fbc 0x19a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b5, fbc 0x19b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b6, fbc 0x19c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b7, fbc 0x19d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b8, fbc 0x19e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b9, fbc 0x19f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ba, fbc 0x1a0: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bb, fbc 0x1a1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bc, fbc 0x1a2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bd, fbc 0x1a3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3be, fbc 0x1a4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bf, fbc 0x1a5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c0, fbc 0x1a6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c1, fbc 0x1a7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c2, fbc 0x1a8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c3, fbc 0x1aa: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c4, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c5, fbc 0x1ac: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c6, fbc 0x1ad: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c7, fbc 0x1ae: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c8, fbc 0x1af: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c9, fbc 0x1b0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ca, fbc 0x1b1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cb, fbc 0x1b2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cc, fbc 0x1b3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cd, fbc 0x1b4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ce, fbc 0x1b5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cf, fbc 0x1b6: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d0, fbc 0x1b7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d1, fbc 0x1b8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d2, fbc 0x1b9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d3, fbc 0x1ba: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d4, fbc 0x1bb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d5, fbc 0x1bc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d6, fbc 0x1bd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d7, fbc 0x1be: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d8, fbc 0x1bf: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d9, fbc 0x1c0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3da, fbc 0x1c1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3db, fbc 0x1c2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3dc, fbc 0x1c3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3dd, fbc 0x1c4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3de, fbc 0x1c5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3df, fbc 0x1c6: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e0, fbc 0x1c7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e1, fbc 0x1c8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e2, fbc 0x1c9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e3, fbc 0x1ca: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e4, fbc 0x1cb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e5, fbc 0x1cc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e6, fbc 0x1cd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e7, fbc 0x1ce: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e8, fbc 0x1cf: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e9, fbc 0x1d0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ea, fbc 0x1d1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3eb, fbc 0x1d2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ec, fbc 0x1d3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ed, fbc 0x1d4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ee, fbc 0x1d5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ef, fbc 0x1d6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f0, fbc 0x1d7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f1, fbc 0x1d8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f2, fbc 0x1d9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f3, fbc 0x1da: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f4, fbc 0x1db: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f5, fbc 0x1dc: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f6, fbc 0x1dd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f7, fbc 0x1de: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f8, fbc 0x1df: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f9, fbc 0x1e0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fa, fbc 0x1e1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fb, fbc 0x1e2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fc, fbc 0x1e3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fd, fbc 0x1e4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fe, fbc 0x1e5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ff, fbc 0x1e6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x400, fbc 0x1e7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x401, fbc 0x1e8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x402, fbc 0x1e9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x403, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x404, fbc 0x1eb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x405, fbc 0x1ec: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x406, fbc 0x1ed: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x407, fbc 0x1ee: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x408, fbc 0x1ef: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x409, fbc 0x1f0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40a, fbc 0x1f1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40b, fbc 0x1f2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40c, fbc 0x1f3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40d, fbc 0x1f4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40e, fbc 0x1f5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40f, fbc 0x1f6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x410, fbc 0x1f7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x411, fbc 0x1f8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x412, fbc 0x1f9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x413, fbc 0x1fa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x414, fbc 0x1fb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x415, fbc 0x1fc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x416, fbc 0x1fd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x417, fbc 0x1fe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x418, fbc 0x1ff: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x419, fbc 0x200: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41a, fbc 0x201: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41b, fbc 0x202: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41c, fbc 0x203: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41d, fbc 0x204: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41e, fbc 0x205: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41f, fbc 0x206: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x420, fbc 0x207: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x421, fbc 0x208: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x422, fbc 0x209: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x423, fbc 0x20a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x424, fbc 0x20b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x425, fbc 0x20c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x426, fbc 0x20d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x427, fbc 0x20e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x428, fbc 0x20f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x429, fbc 0x210: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42a, fbc 0x211: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42b, fbc 0x212: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42c, fbc 0x213: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42d, fbc 0x214: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42e, fbc 0x215: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42f, fbc 0x216: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x430, fbc 0x217: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x431, fbc 0x218: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x432, fbc 0x219: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x433, fbc 0x21a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x434, fbc 0x21b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x435, fbc 0x21c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x436, fbc 0x21d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x437, fbc 0x21e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x438, fbc 0x21f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x439, fbc 0x220: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43a, fbc 0x221: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43b, fbc 0x222: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43c, fbc 0x223: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43d, fbc 0x224: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43e, fbc 0x225: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43f, fbc 0x226: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x440, fbc 0x227: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x441, fbc 0x228: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x442, fbc 0x229: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x443, fbc 0x22a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x444, fbc 0x22b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x445, fbc 0x22c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x446, fbc 0x22d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x447, fbc 0x22e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x448, fbc 0x22f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x449, fbc 0x230: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44a, fbc 0x231: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44b, fbc 0x232: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44c, fbc 0x233: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44d, fbc 0x234: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44e, fbc 0x235: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44f, fbc 0x236: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x450, fbc 0x237: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x451, fbc 0x238: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x452, fbc 0x239: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x453, fbc 0x23a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x454, fbc 0x23b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x455, fbc 0x23c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x456, fbc 0x23d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x457, fbc 0x23e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x458, fbc 0x23f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x459, fbc 0x240: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45a, fbc 0x241: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45b, fbc 0x242: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45c, fbc 0x243: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45d, fbc 0x244: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45e, fbc 0x245: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45f, fbc 0x246: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x460, fbc 0x247: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x461, fbc 0x248: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x462, fbc 0x249: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x463, fbc 0x24a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x464, fbc 0x24b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x465, fbc 0x24c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x466, fbc 0x24d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x467, fbc 0x24e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x468, fbc 0x24f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x469, fbc 0x250: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46a, fbc 0x251: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46b, fbc 0x252: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46c, fbc 0x253: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46d, fbc 0x254: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46e, fbc 0x255: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46f, fbc 0x256: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x470, fbc 0x257: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x471, fbc 0x258: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x472, fbc 0x259: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x473, fbc 0x25a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x474, fbc 0x25b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x475, fbc 0x25c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x476, fbc 0x25d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x477, fbc 0x25e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x478, fbc 0x25f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x479, fbc 0x260: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47a, fbc 0x261: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47b, fbc 0x262: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47c, fbc 0x263: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47d, fbc 0x264: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47e, fbc 0x265: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47f, fbc 0x266: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x480, fbc 0x267: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x481, fbc 0x268: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x482, fbc 0x269: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x483, fbc 0x26a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x484, fbc 0x26b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x485, fbc 0x26c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x486, fbc 0x26d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x487, fbc 0x26e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x488, fbc 0x26f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x489, fbc 0x270: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48a, fbc 0x271: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48b, fbc 0x272: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48c, fbc 0x273: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48d, fbc 0x274: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48e, fbc 0x275: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48f, fbc 0x276: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x490, fbc 0x277: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x491, fbc 0x278: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x492, fbc 0x279: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x493, fbc 0x27a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x494, fbc 0x27b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x495, fbc 0x27c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x496, fbc 0x27d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x497, fbc 0x27e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x498, fbc 0x27f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x499, fbc 0x280: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49a, fbc 0x281: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49b, fbc 0x282: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49c, fbc 0x283: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49d, fbc 0x284: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[fbo, pbuffer, bitmap]]

EGL Capabilities: 
        GLCaps[egl cfg 0x1, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x4, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x5, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x6, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x8, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x9, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xa, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xb, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xc, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xd, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xe, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xf, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x10, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x11, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x12, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x13, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x14, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x15, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x16, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x17, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x18, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x19, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1a, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1b, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1c, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1d, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1e, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1f, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x20, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x21, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x22, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x23, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x24, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x25, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x26, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x27, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x28, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x29, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2a, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2b, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2c, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2d, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2e, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2f, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x30, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x31, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x32, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x33, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x34, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x35, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x36, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x37, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x38, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x39, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3a, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3b, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3c, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3d, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3e, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3f, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x40, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]


Requesting: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], on-scr[.]]
Exception in thread "main" java.lang.RuntimeException: com.jogamp.opengl.GLException: main-Display-.x11_:0-1-EDT-1: createImpl ARB n/a but required, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL3bc/GL3bc.hw], current: 3.0 (Compat profile, compat[ES2], FBO, hardware) - 3.0 Mesa 17.2.7
        at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:252)
        at jogamp.newt.DefaultEDTUtil.invoke(DefaultEDTUtil.java:165)
        at jogamp.newt.DisplayImpl.runOnEDTIfAvail(DisplayImpl.java:442)
        at jogamp.newt.WindowImpl.runOnEDTIfAvail(WindowImpl.java:2782)
        at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:1330)
        at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:1335)
        at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:578)
        at com.jogamp.newt.opengl.GLWindow.main(GLWindow.java:1127)
Caused by: com.jogamp.opengl.GLException: main-Display-.x11_:0-1-EDT-1: createImpl ARB n/a but required, profile > GL2 requested (OpenGL >= 3.1). Requested: GLProfile[GL3bc/GL3bc.hw], current: 3.0 (Compat profile, compat[ES2], FBO, hardware) - 3.0 Mesa 17.2.7
        at jogamp.opengl.x11.glx.X11GLXContext.createImpl(X11GLXContext.java:440)
        at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:765)
        at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:648)
        at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:586)
        at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1279)
        at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147)
        at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:759)
        at jogamp.opengl.GLAutoDrawableBase.defaultWindowResizedOp(GLAutoDrawableBase.java:260)
        at com.jogamp.newt.opengl.GLWindow.access$200(GLWindow.java:119)
        at com.jogamp.newt.opengl.GLWindow$2.windowResized(GLWindow.java:141)
        at jogamp.newt.WindowImpl.consumeWindowEvent(WindowImpl.java:4383)
        at jogamp.newt.WindowImpl.sendWindowEvent(WindowImpl.java:4317)
        at jogamp.newt.WindowImpl.setVisibleActionImpl(WindowImpl.java:1306)
        at jogamp.newt.WindowImpl$VisibleAction.run(WindowImpl.java:1318)
        at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:145)
        at jogamp.newt.DefaultEDTUtil$NEDT.run(DefaultEDTUtil.java:375)
X11Util.Display: Shutdown (JVM shutdown: true, open (no close attempt): 2/2, reusable (open, marked uncloseable): 0, pending (open in creation order): 2)
X11Util: Open X11 Display Connections: 2
X11Util: Open[0]: NamedX11Display[:0, 0x7fee180012d0, refCount 1, unCloseable false]
X11Util: Open[1]: NamedX11Display[:0, 0x7fee1801e8b0, refCount 1, unCloseable false]
fabio@pcfabio2 /mnt/tmp/jogamp-all-platforms/etc $ . test.sh 
/usr/bin/java
java version "1.8.0_152"
Java(TM) SE Runtime Environment (build 1.8.0_152-b16)
Java HotSpot(TM) 64-Bit Server VM (build 25.152-b16, mixed mode)
LIBXCB_ALLOW_SLOPPY_LOCK:
LIBGL_DRIVERS_PATH:
LIBGL_DEBUG:
java -Dsun.java2d.noddraw=true -Dsun.java2d.opengl=false -Djava.library.path=/usr/lib64/gluegen-2.3
CLASSPATH: //usr/share/jogl-2.3/lib/jogl-all-android-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-mobile-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-mobile.jar://usr/share/jogl-2.3/lib/jogl-all-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-noawt-natives-linux-amd64.jar://usr/share/jogl-2.3/lib/jogl-all-noawt.jar://usr/share/jogl-2.3/lib/jogl-all.jar://usr/share/gluegen-2.3/lib/gluegen.jar://usr/share/gluegen-2.3/lib/gluegen-rt.jar

forceES2    false
forceES3    false
forceGL3    false
forceGL4ES3 false
-----------------------------------------------------------------------------------------------------
Platform: LINUX / Linux 4.14.14-gentoo (4.14.14), amd64 (X86_64, GENERIC_ABI), 8 cores, littleEndian true
MachineDataInfo: runtimeValidated true, 32Bit false, primitive size / alignment:
  int8    1 / 1, int16   2 / 2
  int     4 / 4, long    8 / 8
  int32   4 / 4, int64   8 / 8
  float   4 / 4, double  8 / 8, ldouble 16 / 16
  pointer 8 / 8, page    4096
Platform: Java Version: 1.8.0_152 (1.8.0u152), VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
Platform: Java Vendor: Oracle Corporation, http://java.oracle.com/, JavaSE: true, Java6: true, AWT enabled: true
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.common
Extension Name: com.jogamp.common
Specification Title: GlueGen Java Bindings Generator
Specification Vendor: JogAmp Community
Specification Version: 2.3
Implementation Title: GlueGen Run-Time
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.3.2
Implementation Build: 2.3-bmanual-20170613
Implementation Branch: 
Implementation Commit: 
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
Package: com.jogamp.opengl
Extension Name: com.jogamp.opengl
Specification Title: Java Bindings for OpenGL API Specification
Specification Vendor: JogAmp Community
Specification Version: 2.3
Implementation Title: Java Bindings for OpenGL Runtime Environment
Implementation Vendor: JogAmp Community
Implementation Vendor ID: com.jogamp
Implementation URL: http://jogamp.org/
Implementation Version: 2.3.2
Implementation Build: 2.3-bmanual-20180121
Implementation Branch: 
Implementation Commit: 
-----------------------------------------------------------------------------------------------------
GLProfiles on device X11GraphicsDevice[type .x11, connection :0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x13a57a3b, isOwner false, <7ca48474, 337d0578>[count 0, qsz 0, owner <NULL>]]]
        Natives
                GL4bc   false
                GL4     false
                GLES3   true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL3bc   false
                GL3     true [3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL2     true [3.0 (Compat profile, arb, compat[ES2], FBO, hardware)]
                GLES2   true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)]
                GLES1   true [1.1 (ES profile, arb, compat[FP32], hardware)]
                Count   5 / 8
        Common
                GL4ES3  true
                GL2GL3  true
                GL2ES2  true
                GL2ES1  true
        Mappings
                GLES1   GLProfile[GLES1/GLES1.hw]
                GLES2   GLProfile[GLES2/GLES3.hw]
                GL2ES1  GLProfile[GL2ES1/GL2.hw]
                GL4ES3  GLProfile[GL4ES3/GLES3.hw]
                GL2ES2  GLProfile[GL2ES2/GL3.hw]
                GL2     GLProfile[GL2/GL2.hw]
                GLES3   GLProfile[GLES3/GLES3.hw]
                GL3     GLProfile[GL3/GL3.hw]
                GL2GL3  GLProfile[GL2GL3/GL3.hw]
                default GLProfile[GL2/GL2.hw]
                Count   9 / 12


Desktop Capabilities: 
        GLCaps[glx vid ----, fbc 0x159: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x15f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x160: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x161: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x162: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x163: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x164: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x165: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x166: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x167: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x168: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x169: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x16f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x170: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x171: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x172: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x173: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x174: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x175: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x176: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x177: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x178: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x179: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x17f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x180: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x181: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x182: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x183: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x184: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x185: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x186: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x187: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x188: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x189: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18a: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18c: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x18f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x190: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x191: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x192: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x193: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x194: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x285: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x286: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x287: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x288: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x289: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28e: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x28f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x290: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x291: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x292: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x293: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x294: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x295: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x296: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x297: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x298: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x299: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29a: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29b: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29c: rgba 5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29d: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29e: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x29f: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2a9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2aa: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ab: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ac: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ad: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ae: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2af: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b1: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b2: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b3: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b4: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b5: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b6: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b7: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b8: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2b9: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2ba: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bb: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bc: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bd: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2be: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2bf: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid ----, fbc 0x2c0: rgba 5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer, bitmap]]
        GLCaps[glx vid 0x21, fbc 0x7d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x22, fbc 0x1a9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x68, fbc 0x7f: rgba 8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c1, fbc 0x69: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c2, fbc 0x6a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c3, fbc 0x6b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c4, fbc 0x6c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c5, fbc 0x6d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c6, fbc 0x6e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c7, fbc 0x6f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c8, fbc 0x70: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2c9, fbc 0x71: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ca, fbc 0x72: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cb, fbc 0x73: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cc, fbc 0x74: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cd, fbc 0x75: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ce, fbc 0x76: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2cf, fbc 0x77: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d0, fbc 0x78: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d1, fbc 0x79: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d2, fbc 0x7a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d3, fbc 0x7b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d4, fbc 0x7c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d5, fbc 0x7e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d6, fbc 0x80: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d7, fbc 0x81: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d8, fbc 0x82: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2d9, fbc 0x83: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2da, fbc 0x84: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2db, fbc 0x85: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2dc, fbc 0x86: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2dd, fbc 0x87: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2de, fbc 0x88: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2df, fbc 0x89: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e0, fbc 0x8a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e1, fbc 0x8b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e2, fbc 0x8c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e3, fbc 0x8d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e4, fbc 0x8e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e5, fbc 0x8f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e6, fbc 0x90: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e7, fbc 0x91: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e8, fbc 0x92: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2e9, fbc 0x93: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ea, fbc 0x94: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2eb, fbc 0x95: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ec, fbc 0x96: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ed, fbc 0x97: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ee, fbc 0x98: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ef, fbc 0x99: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f0, fbc 0x9a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f1, fbc 0x9b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f2, fbc 0x9c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f3, fbc 0x9d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f4, fbc 0x9e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f5, fbc 0x9f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f6, fbc 0xa0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f7, fbc 0xa1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f8, fbc 0xa2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2f9, fbc 0xa3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fa, fbc 0xa4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fb, fbc 0xa5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fc, fbc 0xa6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fd, fbc 0xa7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2fe, fbc 0xa8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x2ff, fbc 0xa9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x300, fbc 0xaa: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x301, fbc 0xab: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x302, fbc 0xac: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x303, fbc 0xad: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x304, fbc 0xae: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x305, fbc 0xaf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x306, fbc 0xb0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x307, fbc 0xb1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x308, fbc 0xb2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x309, fbc 0xb3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30a, fbc 0xb4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30b, fbc 0xb5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30c, fbc 0xb6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30d, fbc 0xb7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30e, fbc 0xb8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x30f, fbc 0xb9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x310, fbc 0xba: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x311, fbc 0xbb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x312, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x313, fbc 0xbd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x314, fbc 0xbe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x315, fbc 0xbf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x316, fbc 0xc0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x317, fbc 0xc1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x318, fbc 0xc2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x319, fbc 0xc3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31a, fbc 0xc4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31b, fbc 0xc5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31c, fbc 0xc6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31d, fbc 0xc7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31e, fbc 0xc8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x31f, fbc 0xc9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x320, fbc 0xca: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x321, fbc 0xcb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x322, fbc 0xcc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x323, fbc 0xcd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x324, fbc 0xce: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x325, fbc 0xcf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x326, fbc 0xd0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x327, fbc 0xd1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x328, fbc 0xd2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x329, fbc 0xd3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32a, fbc 0xd4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32b, fbc 0xd5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32c, fbc 0xd6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32d, fbc 0xd7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32e, fbc 0xd8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x32f, fbc 0xd9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x330, fbc 0xda: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x331, fbc 0xdb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x332, fbc 0xdc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x333, fbc 0xdd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x334, fbc 0xde: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x335, fbc 0xdf: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x336, fbc 0xe0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x337, fbc 0xe1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x338, fbc 0xe2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x339, fbc 0xe3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33a, fbc 0xe4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33b, fbc 0xe5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33c, fbc 0xe6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33d, fbc 0xe7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33e, fbc 0xe8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x33f, fbc 0xe9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x340, fbc 0xea: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x341, fbc 0xeb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x342, fbc 0xec: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x343, fbc 0xed: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x344, fbc 0xee: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x345, fbc 0xef: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x346, fbc 0xf0: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x347, fbc 0xf1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x348, fbc 0xf2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x349, fbc 0xf3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34a, fbc 0xf4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34b, fbc 0xf5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34c, fbc 0xf6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34d, fbc 0xf7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34e, fbc 0xf8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x34f, fbc 0xf9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x350, fbc 0xfa: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x351, fbc 0xfb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x352, fbc 0xfc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x353, fbc 0xfd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x354, fbc 0xfe: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x355, fbc 0xff: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x356, fbc 0x100: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x357, fbc 0x101: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x358, fbc 0x102: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x359, fbc 0x103: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35a, fbc 0x104: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35b, fbc 0x105: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35c, fbc 0x106: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35d, fbc 0x107: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35e, fbc 0x108: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x35f, fbc 0x109: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x360, fbc 0x10a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x361, fbc 0x10b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x362, fbc 0x10c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x363, fbc 0x10d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x364, fbc 0x10e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x365, fbc 0x10f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x366, fbc 0x110: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x367, fbc 0x111: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x368, fbc 0x112: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x369, fbc 0x113: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36a, fbc 0x114: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36b, fbc 0x115: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36c, fbc 0x116: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36d, fbc 0x117: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36e, fbc 0x118: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x36f, fbc 0x119: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x370, fbc 0x11a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x371, fbc 0x11b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x372, fbc 0x11c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x373, fbc 0x11d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x374, fbc 0x11e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x375, fbc 0x11f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x376, fbc 0x120: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x377, fbc 0x121: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x378, fbc 0x122: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x379, fbc 0x123: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37a, fbc 0x124: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37b, fbc 0x125: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37c, fbc 0x126: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37d, fbc 0x127: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37e, fbc 0x128: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x37f, fbc 0x129: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x380, fbc 0x12a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x381, fbc 0x12b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x382, fbc 0x12c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x383, fbc 0x12d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x384, fbc 0x12e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x385, fbc 0x12f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x386, fbc 0x130: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x387, fbc 0x131: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x388, fbc 0x132: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x389, fbc 0x133: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38a, fbc 0x134: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38b, fbc 0x135: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38c, fbc 0x136: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38d, fbc 0x137: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38e, fbc 0x138: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x38f, fbc 0x139: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x390, fbc 0x13a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x391, fbc 0x13b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x392, fbc 0x13c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x393, fbc 0x13d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x394, fbc 0x13e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x395, fbc 0x13f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x396, fbc 0x140: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x397, fbc 0x141: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x398, fbc 0x142: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x399, fbc 0x143: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39a, fbc 0x144: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39b, fbc 0x145: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39c, fbc 0x146: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39d, fbc 0x147: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39e, fbc 0x148: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x39f, fbc 0x149: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a0, fbc 0x14a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a1, fbc 0x14b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a2, fbc 0x14c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a3, fbc 0x14d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a4, fbc 0x14e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a5, fbc 0x14f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a6, fbc 0x150: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a7, fbc 0x151: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a8, fbc 0x152: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3a9, fbc 0x153: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3aa, fbc 0x154: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ab, fbc 0x155: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ac, fbc 0x156: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ad, fbc 0x157: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ae, fbc 0x158: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3af, fbc 0x195: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b0, fbc 0x196: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b1, fbc 0x197: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b2, fbc 0x198: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b3, fbc 0x199: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b4, fbc 0x19a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b5, fbc 0x19b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b6, fbc 0x19c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b7, fbc 0x19d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b8, fbc 0x19e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3b9, fbc 0x19f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ba, fbc 0x1a0: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bb, fbc 0x1a1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bc, fbc 0x1a2: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bd, fbc 0x1a3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3be, fbc 0x1a4: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3bf, fbc 0x1a5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c0, fbc 0x1a6: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c1, fbc 0x1a7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c2, fbc 0x1a8: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c3, fbc 0x1aa: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c4, fbc 0x1ab: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c5, fbc 0x1ac: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c6, fbc 0x1ad: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c7, fbc 0x1ae: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c8, fbc 0x1af: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3c9, fbc 0x1b0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ca, fbc 0x1b1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cb, fbc 0x1b2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cc, fbc 0x1b3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cd, fbc 0x1b4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ce, fbc 0x1b5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3cf, fbc 0x1b6: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d0, fbc 0x1b7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d1, fbc 0x1b8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d2, fbc 0x1b9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d3, fbc 0x1ba: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d4, fbc 0x1bb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d5, fbc 0x1bc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d6, fbc 0x1bd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d7, fbc 0x1be: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d8, fbc 0x1bf: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3d9, fbc 0x1c0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3da, fbc 0x1c1: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3db, fbc 0x1c2: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3dc, fbc 0x1c3: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3dd, fbc 0x1c4: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3de, fbc 0x1c5: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3df, fbc 0x1c6: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e0, fbc 0x1c7: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e1, fbc 0x1c8: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e2, fbc 0x1c9: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e3, fbc 0x1ca: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e4, fbc 0x1cb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e5, fbc 0x1cc: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e6, fbc 0x1cd: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e7, fbc 0x1ce: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e8, fbc 0x1cf: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3e9, fbc 0x1d0: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ea, fbc 0x1d1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3eb, fbc 0x1d2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ec, fbc 0x1d3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ed, fbc 0x1d4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ee, fbc 0x1d5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ef, fbc 0x1d6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f0, fbc 0x1d7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f1, fbc 0x1d8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f2, fbc 0x1d9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f3, fbc 0x1da: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f4, fbc 0x1db: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f5, fbc 0x1dc: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f6, fbc 0x1dd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f7, fbc 0x1de: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f8, fbc 0x1df: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3f9, fbc 0x1e0: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fa, fbc 0x1e1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fb, fbc 0x1e2: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fc, fbc 0x1e3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fd, fbc 0x1e4: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3fe, fbc 0x1e5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x3ff, fbc 0x1e6: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x400, fbc 0x1e7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x401, fbc 0x1e8: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x402, fbc 0x1e9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x403, fbc 0x1ea: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x404, fbc 0x1eb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x405, fbc 0x1ec: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x406, fbc 0x1ed: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x407, fbc 0x1ee: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x408, fbc 0x1ef: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x409, fbc 0x1f0: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40a, fbc 0x1f1: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40b, fbc 0x1f2: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40c, fbc 0x1f3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40d, fbc 0x1f4: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40e, fbc 0x1f5: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x40f, fbc 0x1f6: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x410, fbc 0x1f7: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x411, fbc 0x1f8: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x412, fbc 0x1f9: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x413, fbc 0x1fa: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x414, fbc 0x1fb: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x415, fbc 0x1fc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x416, fbc 0x1fd: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x417, fbc 0x1fe: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x418, fbc 0x1ff: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x419, fbc 0x200: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41a, fbc 0x201: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41b, fbc 0x202: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41c, fbc 0x203: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41d, fbc 0x204: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41e, fbc 0x205: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x41f, fbc 0x206: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x420, fbc 0x207: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x421, fbc 0x208: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x422, fbc 0x209: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x423, fbc 0x20a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x424, fbc 0x20b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x425, fbc 0x20c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x426, fbc 0x20d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x427, fbc 0x20e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x428, fbc 0x20f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x429, fbc 0x210: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42a, fbc 0x211: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42b, fbc 0x212: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42c, fbc 0x213: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42d, fbc 0x214: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42e, fbc 0x215: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x42f, fbc 0x216: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x430, fbc 0x217: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x431, fbc 0x218: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x432, fbc 0x219: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x433, fbc 0x21a: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x434, fbc 0x21b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x435, fbc 0x21c: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x436, fbc 0x21d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x437, fbc 0x21e: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x438, fbc 0x21f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x439, fbc 0x220: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43a, fbc 0x221: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43b, fbc 0x222: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43c, fbc 0x223: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43d, fbc 0x224: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43e, fbc 0x225: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x43f, fbc 0x226: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x440, fbc 0x227: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x441, fbc 0x228: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x442, fbc 0x229: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x443, fbc 0x22a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x444, fbc 0x22b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x445, fbc 0x22c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x446, fbc 0x22d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x447, fbc 0x22e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x448, fbc 0x22f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x449, fbc 0x230: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44a, fbc 0x231: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44b, fbc 0x232: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44c, fbc 0x233: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44d, fbc 0x234: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44e, fbc 0x235: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x44f, fbc 0x236: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x450, fbc 0x237: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x451, fbc 0x238: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x452, fbc 0x239: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x453, fbc 0x23a: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x454, fbc 0x23b: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x455, fbc 0x23c: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x456, fbc 0x23d: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x457, fbc 0x23e: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x458, fbc 0x23f: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x459, fbc 0x240: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45a, fbc 0x241: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45b, fbc 0x242: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45c, fbc 0x243: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45d, fbc 0x244: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45e, fbc 0x245: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x45f, fbc 0x246: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x460, fbc 0x247: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x461, fbc 0x248: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x462, fbc 0x249: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x463, fbc 0x24a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x464, fbc 0x24b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x465, fbc 0x24c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x466, fbc 0x24d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x467, fbc 0x24e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x468, fbc 0x24f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x469, fbc 0x250: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46a, fbc 0x251: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46b, fbc 0x252: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46c, fbc 0x253: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46d, fbc 0x254: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46e, fbc 0x255: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x46f, fbc 0x256: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x470, fbc 0x257: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x471, fbc 0x258: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x472, fbc 0x259: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x473, fbc 0x25a: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x474, fbc 0x25b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x475, fbc 0x25c: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x476, fbc 0x25d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x477, fbc 0x25e: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x478, fbc 0x25f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x479, fbc 0x260: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47a, fbc 0x261: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47b, fbc 0x262: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47c, fbc 0x263: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47d, fbc 0x264: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47e, fbc 0x265: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x47f, fbc 0x266: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x480, fbc 0x267: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x481, fbc 0x268: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x482, fbc 0x269: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x483, fbc 0x26a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x484, fbc 0x26b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x485, fbc 0x26c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x486, fbc 0x26d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x487, fbc 0x26e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x488, fbc 0x26f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x489, fbc 0x270: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48a, fbc 0x271: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48b, fbc 0x272: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48c, fbc 0x273: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48d, fbc 0x274: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48e, fbc 0x275: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x48f, fbc 0x276: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x490, fbc 0x277: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x491, fbc 0x278: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x492, fbc 0x279: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x493, fbc 0x27a: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x494, fbc 0x27b: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x495, fbc 0x27c: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x496, fbc 0x27d: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x497, fbc 0x27e: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x498, fbc 0x27f: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x499, fbc 0x280: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49a, fbc 0x281: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49b, fbc 0x282: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49c, fbc 0x283: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]
        GLCaps[glx vid 0x49d, fbc 0x284: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo, pbuffer, bitmap]]

EGL Capabilities: 
        GLCaps[egl cfg 0x1, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x4, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x5, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x6, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x7, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x8, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x9, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xa, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xb, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xc, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xd, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xe, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0xf, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x10, vid 0x21: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x11, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x12, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x13, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x14, vid 0x21: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x15, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x16, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x17, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x18, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x19, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1a, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1b, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1c, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1d, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1e, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x1f, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x20, vid 0x21: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x21, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x22, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x23, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x24, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x25, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x26, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x27, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x28, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x29, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2a, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2b, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2c, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2d, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2e, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x2f, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x30, vid 0x22: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x31, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x32, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x33, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x34, vid 0x22: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[fbo, pbuffer, bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x35, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x36, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x37, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 0/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x38, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x39, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3a, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3b, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3c, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3d, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3e, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x3f, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]
        GLCaps[egl cfg 0x40, vid 0x22: rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono  , hw, GLProfile[GLES3/GLES3.hw], on-scr[bitmap], [0x4d: GL, GLES1, GLES2, GLES3, VG]]


Requesting: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
Main Monitor: Monitor[Id 0x4f [primary], 376 x 301 mm, pixelScale [1.0, 1.0], viewport [ 0 / 0  1280 x 1024 ] [pixels], [ 0 / 0  1280 x 1024 ] [window], orig [Id 0x55, [ 1280 x 1024 pixels x 32 bpp ] @ 60.01 Hz, flags [], 0 degr], curr [Id 0x55, [ 1280 x 1024 pixels x 32 bpp ] @ 60.01 Hz, flags [], 0 degr], modeChanged false, modeCount 64]
    pixel/mm [3.4042554, 3.4019933]
    pixel/in [86.46809, 86.41063]
-----------------------------------------------------------------------------------------------------
X11GraphicsDevice[type .x11, connection :0]: 
        Natives
                GL4bc   false
                GL4     false
                GLES3   true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL3bc   false
                GL3     true [3.3 (Core profile, arb, compat[ES2, ES3], FBO, hardware)]
                GL2     true [3.0 (Compat profile, arb, compat[ES2], FBO, hardware)]
                GLES2   true [3.0 (ES profile, arb, compat[ES2, ES3], FBO, hardware)]
                GLES1   true [1.1 (ES profile, arb, compat[FP32], hardware)]
                Count   5 / 8
        Common
                GL4ES3  true
                GL2GL3  true
                GL2ES2  true
                GL2ES1  true
        Mappings
                GLES1   GLProfile[GLES1/GLES1.hw]
                GLES2   GLProfile[GLES2/GLES3.hw]
                GL2ES1  GLProfile[GL2ES1/GL2.hw]
                GL4ES3  GLProfile[GL4ES3/GLES3.hw]
                GL2ES2  GLProfile[GL2ES2/GL3.hw]
                GL2     GLProfile[GL2/GL2.hw]
                GLES3   GLProfile[GLES3/GLES3.hw]
                GL3     GLProfile[GL3/GL3.hw]
                GL2GL3  GLProfile[GL2GL3/GL3.hw]
                default GLProfile[GL2/GL2.hw]
                Count   9 / 12

Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     3.0 (Compat profile, arb, compat[ES2], FBO, hardware) - 3.0 Mesa 17.2.7 [GL 3.0.0, vendor 17.2.7 (Mesa 17.2.7)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    AMD RV770 (DRM 2.50.0 / 4.14.14-gentoo, LLVM 4.0.1)
GL_VERSION     3.0 Mesa 17.2.7
GLSL           true, has-compiler-func: true, version: 1.30 / 1.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  218
GLX_EXTENSIONS 31
-----------------------------------------------------------------------------------------------------
Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
Chosen   : GLCaps[glx vid 0x309, fbc 0xb3: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
GL impl. class jogamp.opengl.gl4.GL4bcImpl

I confirm then that the suggested patch solves my problems, now I can run sweethome3d without problems :-)
Reply | Threaded
Open this post in threaded view
|

Re: problem using jogl-2.3.2 on linux

gouessej
Administrator
Thank you for the feedback. Switching from JOGL 1 to JOGL 2.3.2 helped me to run Sweethome 3D on more machines several years ago :)
Julien Gouesse | Personal blog | Website