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I'm on Mac OS X 10.9.2 with Oracle Java 1.7.0_51-b13 and JOGL 2.1.3.
I create a simple JFrame > NewtCanvasAWT > GLWindow and color the background red. When the window pops up, this works: ![]() However, if I resize the window, the OpenGL drawing area sticks in the lower left corner of the window: ![]() I only observe this behavior with the above setup. On the Windows or Linux machines that I have tested, the window is always entirely red. I've searched the forums and found issues which sound similar: http://forum.jogamp.org/Issue-with-Java-3D-under-OpenJDK-7-Mac-OS-X-td4025259i80.html http://forum.jogamp.org/Mac-OS-X-10-7-Oracle-JRE-7-Swing-integration-issues-td4027780.html But they're all about a year old and seem to have supposedly been fixed. Should the code below work? Am I missing something? Or is this a bug? Any insight would be appreciated. Here's the simple test case that I'm using: import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLProfile; import javax.swing.JFrame; import com.jogamp.newt.awt.NewtCanvasAWT; import com.jogamp.newt.opengl.GLWindow; public class Test2 { public static void main( String[] args ) { GLProfile glp = GLProfile.getDefault( ); GLCapabilities caps = new GLCapabilities( glp ); GLWindow window = GLWindow.create( caps ); NewtCanvasAWT glCanvas = new NewtCanvasAWT( window ); JFrame frame = new JFrame( ); window.addGLEventListener( new GLEventListener( ) { @Override public void init( GLAutoDrawable drawable ) { } @Override public void dispose( GLAutoDrawable drawable ) { } @Override public void reshape( GLAutoDrawable drawable, int x, int y, int width, int height ) { } @Override public void display( GLAutoDrawable drawable ) { GL gl = drawable.getContext( ).getGL( ); gl.glClearColor( 1.0f, 0.0f, 0.0f, 1.0f ); gl.glClear( GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT ); } }); frame.add( glCanvas ); frame.setSize( 800, 800 ); frame.setVisible( true ); } } |
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Can not reproduce when using 2.1.5, so please upgrade your JOGL.
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In reply to this post by ulmangt
Please always use the very latest version before claiming that there is another bug, jmaasing is right, use JOGL 2.1.5-01.
Julien Gouesse | Personal blog | Website
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Just tried it myself with 2.1.5-01 and verified that it is indeed fixed for me in that version. Sorry for the false alarm and for not trying the latest version first. Thanks for the help! |
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Thank your for the feedback. Now we're sure it works with the latest version.
Julien Gouesse | Personal blog | Website
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